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Strix Unity SDK
1.5
Table Of Contents
Introduction
SDK Overview
SDK Functional Details
How to’s
Appendixes
Strix Unity SDK
»
Strix Unity SDK User’s Guide
Strix Unity SDK User’s Guide
¶
Table Of Contents
Introduction
SDK Overview
About Strix Unity SDK
Using Strix Unity SDK
Strix Cloud Setup
SDK Import
Strix Menu
Supported Platforms
Strix Action Game Sample
Sample Folder
Sample Explanation
Conclusion
Strix Architecture Overview
Strix Server and the Strix Cloud
Strix Net/Strix Client
Strix Unity SDK
Network transport
SDK Functional Details
About C# Scripting API
StrixBehaviour class
StrixNetwork singleton class
Asynchronous processing
Downcasting
Interfaces
About Components
Strix Prefabs
StrixConnectUI
StrixRoomList
Connection
Initialization and Termination of Strix
Master Server Connection
Room Server Connection
Connection Events
Token Authorization (OAuth)
Rooms and Matchmaking
Rooms Overview
Game Loop
Creating a New Room
Searching for Rooms
Joining an Existing Room
Getting Room and Room Member Information
Updating Room Information
Updating Room Member Information
Leaving and Deleting a room
Room Events
Replication and Object Synchronization
Replication and Synchronization Overview
Replication
Ownership
Type ID Assignment
Movement Synchronization
Transform Synchronization
Vehicle Movement Synchronization
Animation Synchronization
Variable Replication
RPC
Pausing
Limitations
Error Handling
Success and Failure Callbacks
Timeout
Error Codes
Notification Events
Notification Events Overview
Order of Events
Other Features
Message Relay
SyncTimeClient
Logging System
Web API
How to’s
Connection
How to Check Server Status
How to Check the Round-trip Time between the Server
Matchmaking
How to Make a Lobby
How to Find Rooms for Specific Rules or Specific Maps
How to Find Rooms Based on Skill Level
How to Wait for All Members to be Ready
How to Prevent Joining a Room
How to Make Private Room
How to Get Room Information Without Actually Joining the Room
How to Kick Room Members
Object Synchronization
How to Make NPCs
How to Change Scenes Preserving Replicas
How to Improve Performance
How to Adjust Movement Synchronizer Parameters
Miscellaneous
How to Use Various IDs
How to Set Unity Projects for Strix SDK
How to Create an HTML5 and WebGL Client
Appendixes
Glossary
Opening Strix Action Game Sample on Unity
Copying files to your local disk
Running Unity Hub to open the sample game project
Opening the Sample Scene
Customer Support
Third Party Libraries