How to Improve Performance

Ticks Per Second

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The ticks per second on the Strix Replicator Component can be reduced to limit the number of updates a second.

Movement Synchronization

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The settings on the Strix Movement Synchronizer Component can be configured with different settings. There is no need to synchronize velocity for an axis that an Actor won’t move on, and the sync min and max settings can reduce unneeded updates.

RPC Over Sync

Rather than syncing individual values on every tick, it may be more performant to use RPCs to update when the values need to be updated, like for actions that happen irregularly.

Notifications

Notification listeners will provide event handling for certain network events, this can be more performant than polling the current state.