StrixUnitySDK API Reference
StrixUnitySDK API Reference
SoftGear.Strix Namespaces
SoftGear.Strix.Client Namespaces
SoftGear.Strix.Client.Ingame.Interpolation
Vector3 Structure
Vector3 Methods
Abs Method
Add Method
Clamp Method
CopyTo Method
Cross Method
Distance Method
DistanceSquared Method
Divide Method
Dot Method
Equals Method
GetHashCode Method
Length Method
LengthSquared Method
Lerp Method
Max Method
Min Method
Multiply Method
Negate Method
Normalize Method
NormalizeSafe Method
Reflect Method
SquareRoot Method
Subtract Method
ToString Method
Vector3
Max Method
Returns a vector whose elements are the maximum of each of the pairs of elements in the two source vectors.
Namespace:
SoftGear.Strix.Client.Ingame.Interpolation
Assembly:
strix-client-csharp-ingame (in strix-client-csharp-ingame.dll) Version: 2.3.0
Syntax
C#
Copy
public
static
Vector3
Max
(
Vector3
value1
,
Vector3
value2
)
Parameters
value1
Type:
SoftGear.Strix.Client.Ingame.Interpolation
Vector3
The first source vector.
value2
Type:
SoftGear.Strix.Client.Ingame.Interpolation
Vector3
The second source vector.
Return Value
Type:
Vector3
The maximized vector.
See Also
Reference
Vector3 Structure
SoftGear.Strix.Client.Ingame.Interpolation Namespace