Vector3 Structure |
Namespace: SoftGear.Strix.Client.Ingame.Interpolation
public struct Vector3 : IEquatable<Vector3>, IFormattable
The Vector3 type exposes the following members.
Name | Description | |
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Vector3(Single) |
Constructs a vector whose elements are all the single specified value.
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Vector3(Vector3) | Initializes a new instance of the Vector3 class | |
Vector3(Single, Single, Single) |
Constructs a vector with the given individual elements.
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Name | Description | |
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One |
Returns the vector (1,1,1).
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UnitX |
Returns the vector (1,0,0).
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UnitY |
Returns the vector (0,1,0).
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UnitZ |
Returns the vector (0,0,1).
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Zero |
Returns the vector (0,0,0).
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Name | Description | |
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Abs |
Returns a vector whose elements are the absolute values of each of the source vector's elements.
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Add |
Adds two vectors together.
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Clamp |
Restricts a vector between a min and max value.
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CopyTo(Single) |
Copies the contents of the vector into the given array.
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CopyTo(Single, Int32) |
Copies the contents of the vector into the given array, starting from index.
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Cross |
Computes the cross product of two vectors.
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Distance |
Returns the Euclidean distance between the two given points.
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DistanceSquared |
Returns the Euclidean distance squared between the two given points.
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Divide(Vector3, Vector3) |
Divides the first vector by the second.
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Divide(Vector3, Single) |
Divides the vector by the given scalar.
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Dot |
Returns the dot product of two vectors.
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Equals(Object) |
Returns a boolean indicating whether the given Object is equal to this Vector3 instance.
(Overrides ValueTypeEquals(Object).) | |
Equals(Vector3) |
Returns a boolean indicating whether the given Vector3 is equal to this Vector3 instance.
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GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
Length |
Returns the length of the vector.
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LengthSquared |
Returns the length of the vector squared. This operation is cheaper than Length().
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Lerp |
Linearly interpolates between two vectors based on the given weighting.
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Max |
Returns a vector whose elements are the maximum of each of the pairs of elements in the two source vectors.
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Min |
Returns a vector whose elements are the minimum of each of the pairs of elements in the two source vectors.
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Multiply(Single, Vector3) |
Multiplies a vector by the given scalar.
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Multiply(Vector3, Vector3) |
Multiplies two vectors together.
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Multiply(Vector3, Single) |
Multiplies a vector by the given scalar.
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Negate |
Negates a given vector.
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Normalize |
Returns a vector with the same direction as the given vector, but with a length of 1.
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NormalizeSafe(Vector3) | ||
NormalizeSafe(Vector3, Single) | ||
Reflect |
Returns the reflection of a vector off a surface that has the specified normal.
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SquareRoot |
Returns a vector whose elements are the square root of each of the source vector's elements.
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Subtract |
Subtracts the second vector from the first.
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ToString |
Returns a String representing this Vector3 instance.
(Overrides ValueTypeToString.) | |
ToString(String) |
Returns a String representing this Vector3 instance, using the specified format to format individual elements.
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ToString(String, IFormatProvider) |
Returns a String representing this Vector3 instance, using the specified format to format individual elements
and the given IFormatProvider.
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Name | Description | |
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Addition |
Adds two vectors together.
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Division(Vector3, Vector3) |
Divides the first vector by the second.
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Division(Vector3, Single) |
Divides the vector by the given scalar.
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Equality |
Returns a boolean indicating whether the two given vectors are equal.
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Inequality |
Returns a boolean indicating whether the two given vectors are not equal.
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Multiply(Single, Vector3) |
Multiplies a vector by the given scalar.
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Multiply(Vector3, Vector3) |
Multiplies two vectors together.
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Multiply(Vector3, Single) |
Multiplies a vector by the given scalar.
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Subtraction |
Subtracts the second vector from the first.
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UnaryNegation |
Negates a given vector.
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Name | Description | |
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EPSILON | ||
X |
The X component of the vector.
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Y |
The Y component of the vector.
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Z |
The Z component of the vector.
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