Vector3 Structure |
Namespace: SoftGear.Strix.Client.Ingame.Interpolation
public struct Vector3 : IEquatable<Vector3>, IFormattable
The Vector3 type exposes the following members.
| Name | Description | |
|---|---|---|
| Vector3(Single) |
Constructs a vector whose elements are all the single specified value.
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| Vector3(Vector3) | Initializes a new instance of the Vector3 class | |
| Vector3(Single, Single, Single) |
Constructs a vector with the given individual elements.
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| Name | Description | |
|---|---|---|
| One |
Returns the vector (1,1,1).
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| UnitX |
Returns the vector (1,0,0).
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| UnitY |
Returns the vector (0,1,0).
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| UnitZ |
Returns the vector (0,0,1).
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| Zero |
Returns the vector (0,0,0).
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| Name | Description | |
|---|---|---|
| Abs |
Returns a vector whose elements are the absolute values of each of the source vector's elements.
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| Add |
Adds two vectors together.
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| Clamp |
Restricts a vector between a min and max value.
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| CopyTo(Single) |
Copies the contents of the vector into the given array.
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| CopyTo(Single, Int32) |
Copies the contents of the vector into the given array, starting from index.
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| Cross |
Computes the cross product of two vectors.
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| Distance |
Returns the Euclidean distance between the two given points.
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| DistanceSquared |
Returns the Euclidean distance squared between the two given points.
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| Divide(Vector3, Vector3) |
Divides the first vector by the second.
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| Divide(Vector3, Single) |
Divides the vector by the given scalar.
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| Dot |
Returns the dot product of two vectors.
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| Equals(Object) |
Returns a boolean indicating whether the given Object is equal to this Vector3 instance.
(Overrides ValueTypeEquals(Object).) | |
| Equals(Vector3) |
Returns a boolean indicating whether the given Vector3 is equal to this Vector3 instance.
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| GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
| Length |
Returns the length of the vector.
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| LengthSquared |
Returns the length of the vector squared. This operation is cheaper than Length().
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| Lerp |
Linearly interpolates between two vectors based on the given weighting.
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| Max |
Returns a vector whose elements are the maximum of each of the pairs of elements in the two source vectors.
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| Min |
Returns a vector whose elements are the minimum of each of the pairs of elements in the two source vectors.
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| Multiply(Single, Vector3) |
Multiplies a vector by the given scalar.
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| Multiply(Vector3, Vector3) |
Multiplies two vectors together.
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| Multiply(Vector3, Single) |
Multiplies a vector by the given scalar.
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| Negate |
Negates a given vector.
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| Normalize |
Returns a vector with the same direction as the given vector, but with a length of 1.
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| NormalizeSafe(Vector3) | ||
| NormalizeSafe(Vector3, Single) | ||
| Reflect |
Returns the reflection of a vector off a surface that has the specified normal.
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| SquareRoot |
Returns a vector whose elements are the square root of each of the source vector's elements.
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| Subtract |
Subtracts the second vector from the first.
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| ToString |
Returns a String representing this Vector3 instance.
(Overrides ValueTypeToString.) | |
| ToString(String) |
Returns a String representing this Vector3 instance, using the specified format to format individual elements.
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| ToString(String, IFormatProvider) |
Returns a String representing this Vector3 instance, using the specified format to format individual elements
and the given IFormatProvider.
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| Name | Description | |
|---|---|---|
| Addition |
Adds two vectors together.
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| Division(Vector3, Vector3) |
Divides the first vector by the second.
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| Division(Vector3, Single) |
Divides the vector by the given scalar.
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| Equality |
Returns a boolean indicating whether the two given vectors are equal.
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| Inequality |
Returns a boolean indicating whether the two given vectors are not equal.
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| Multiply(Single, Vector3) |
Multiplies a vector by the given scalar.
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| Multiply(Vector3, Vector3) |
Multiplies two vectors together.
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| Multiply(Vector3, Single) |
Multiplies a vector by the given scalar.
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| Subtraction |
Subtracts the second vector from the first.
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| UnaryNegation |
Negates a given vector.
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| Name | Description | |
|---|---|---|
| EPSILON | ||
| X |
The X component of the vector.
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| Y |
The Y component of the vector.
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| Z |
The Z component of the vector.
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