SoftGear.Strix.Unity.Runtime Namespace |
Class | Description | |
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ConflictingPropertyException | ||
InvalidConnectionArgsException |
Thrown when connection string cannot be validated.
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RoomInfo |
Class holding a room description.
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RoomJoinArgs |
Data class containing all the parameters necessary to join the match room.
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RoomMemberProperties |
Data class used to set properties for a room member.
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RoomProperties |
Data class used to set room properties.
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StrixAnimationSynchronizer |
Component that enables animation synchronization.
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StrixBehaviour |
Base class for all the objects that plan to use Strix features.
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StrixMovementSynchronizer |
Component useful for synchronizing movement of non-physics objects such as characters.
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StrixNetwork |
Strix Network high-level API entry point class.
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StrixReplicator |
The component that enables the synchronization of a game object using Strix Network.
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StrixReplicatorIndexCache |
A static class holding constants used in variable synchronization.
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StrixReplicatorSettings |
A scriptable object holding a list of all the replicators in the project.
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StrixRpcAttribute |
Marking a method with this attribute makes it an RPC that can be invoked from other clients in the same room using Rpc(String, Object), RpcToAll(String, Object), etc.
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StrixRpcContext |
Data class containing the information about the received RPC call.
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StrixSceneInfo | ||
StrixSerializationProperties |
Class holding a map of property values to be synchronized.
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StrixSyncFieldAttribute |
An attribute for automatic variable synchronization.
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StrixTransformSynchronizer |
A component that provides automatic synchronization for physical objects.
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StrixVehicleMovementSynchronizer |
Synchronizer suitable for synchronizing vehicles such as cars and planes.
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UrlParseException |
Thrown if input connection string cannot not be parsed.
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Structure | Description | |
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ConnectionArgs |
Connection arguments used to establish a connection
with a Strix Master server or a Strix room server.
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ParentId | ||
StrixBehaviourSyncFieldCache | ||
StrixVehicleMovementSynchronizerPredictionData |
Prediction data that can be used to calculate extrapolated position and rotation of the vehicle.
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UrlParseResult |
Contains the result of input connection string parsing.
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Enumeration | Description | |
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StrixReplicatorConnectionClosedBehaviour |
Describes what happens with the object when the connection is closed or when you leave the room. This is only applicable if you are the owner of the object. | |
StrixReplicatorInstantiableBy |
Describes who can instantiate the object.
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StrixVehicleMovementSynchronizerUpdateMode |